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LoL: BoostGate Esports vs SU Esports (BO3) - TCL Play-Ins

Esports Vol. $380,841 50 traders

BoostGate Esports1%
SU Esports100%
$380,841 Vol. Esports

Outcomes

23
Chance
Game 1 Winner
60% ▲ 21
Game 2 Winner
1% ▼ 17
Match Winner
1% ▼ 13
O/U 2.5 Games
90% ▲ 50
Game Handicap: SU (-1.5) vs BoostGate Esports (+1.5)
10% ▼ 39
Both Teams Slay Baron Nashor
45%
Both Teams Slay a Dragon
45%
Both Teams Destroy Inhibitors
45%
Any Player Quadra Kill
45%
Any Player Penta Kill
45%
Odd/Even Total Kills
45%
Both Teams Slay Baron Nashor
45%
Both Teams Slay a Dragon
45%
Both Teams Destroy Inhibitors
45%
Any Player Quadra Kill
45%
Any Player Penta Kill
45%
Odd/Even Total Kills
45%
Both Teams Slay Baron Nashor
45%
Both Teams Slay a Dragon
45%
Both Teams Destroy Inhibitors
45%
Any Player Quadra Kill
45%
Any Player Penta Kill
45%
Odd/Even Total Kills
45%

Recent trades

  • No recent trades

This market refers to the LoL Lower bracket round 1 match between BoostGate Esports and SU Esports in the TCL Play-Ins, initially scheduled for August 6 at 1:30PM ET. This market will resolve to "BoostGate Esports" if BoostGate Esports win the match against SU Esports. This market will resolve to "SU Esports" if SU Esports win the match against BoostGate Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

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