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LoL: Solary vs TLN Pirates (BO3) - LFL Playoffs

Esports Vol. $520,913 50 traders

Solary0%
TLN Pirates100%
$520,913 Vol. Esports

Outcomes

26
Chance
Game 1 Winner
1% ▼ 74
Game 2 Winner
1% ▼ 73
Match Winner
1% ▼ 81
O/U 2.5 Games
1% ▼ 37
Game Handicap: SLY (-1.5) vs TLN Pirates (+1.5)
1% ▼ 56
Both Teams Slay Baron Nashor
9% ▼ 28
Both Teams Slay a Dragon
82% ▲ 31
Both Teams Destroy Inhibitors
9% ▼ 28
Any Player Quadra Kill
1% ▼ 37
Any Player Penta Kill
1% ▼ 37
Odd/Even Total Kills
9% ▼ 41
Both Teams Slay Baron Nashor
82% ▲ 52
Both Teams Slay a Dragon
82% ▲ 32
Both Teams Destroy Inhibitors
9% ▼ 28
Any Player Quadra Kill
1% ▼ 37
Any Player Penta Kill
1% ▼ 37
Odd/Even Total Kills
82% ▲ 41
Both Teams Slay Baron Nashor
45% ▼ 3
Both Teams Slay a Dragon
45% ▲ 3
Both Teams Destroy Inhibitors
45% ▼ 2
Any Player Quadra Kill
45% ▼ 2
Any Player Penta Kill
45%
Odd/Even Total Kills
45% ▲ 1
First Blood in Game 1?
90% ▲ 49
First Blood in Game 2?
90% ▲ 50
Game Handicap: TLNP (-1.5) vs Solary (+1.5)
90%

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This market refers to the LoL Upper bracket semifinal 1 match between Solary and TLN Pirates in the LFL Playoffs, initially scheduled for August 18, 2026 at 12:00 PM ET. This market will resolve to "Solary" if Solary win the match against TLN Pirates. This market will resolve to "TLN Pirates" if TLN Pirates win the match against Solary. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 1, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 18, 2026 at 12:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

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